Small to large projects using Animation, Graphics and 3D Modelling.
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Tuesday 10 May 2011
3DSMAX Car Modelling (Rendering)
I have now started to render my Ford Mustang. I have constructed my own lighting scene using a giant sphere with a HDRI image as it's material. Mental ray has been my choice on renderer.
I have used a combination of:
Expose controls
HDRI Images
Custom Materials
Bitmaps
Reflection and Refraction
Chips
Bump maps
Will be adding extra detail such as a licence plate, windscreen wipers, seat outlines, light covers and decals.
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